Part 9 of the Character Sculpting Series.Arm Muscles.Software used:ZBrush 4R7 x64.Camtasia Studio.Brushes used: Clay Tubes, Clay, Standard, Flatten, H-Polish, Move Topological, Dam-Standard, Smooth.Topics: Masking, Selections, Transpose Tool use, Wireframes, Proportions, Image Plane, Orthographical Reference Images, Arm muscle names.This tutorial was recorded to complement and re-enforce what was taught in class (session 7).AVE-313B Organic ModelingEx'pression College.This video was recorded outside of class in the author's private studio.
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I set up a basic custom UI a week or so ago with the brushes I use most on the bottom but I'm having a problem. When I re-open ZBrush the brushes that I had to load through Lightbox aren't on my UI. I have to re-load them and place them back onto my UI which is annoying. How can I have it so those brushes are always there when I open it? Pixologic has created a library full of amazing Alpha materials from ZBrush artists who wish to share their work with the ZBrush community. This library gives you one unique location to view, download, and begin sculpting using any of the alphas found in this library. See what ZBrush can do with your alphas. Enjoy the search.
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